A Conversation for The h2g2 Assassins guild
The Fleet Admiral's Office
Wøñkø Posted Jan 2, 2004
actually, I have noticed.
I'm just trying to make what i want more likely to be what she decides.
If ya know what I mean.
*stomps off*
The Fleet Admiral's Office
Wiro Posted Jan 2, 2004
However cos of the ways of the world, it could have to oppostie effect.
The Fleet Admiral's Office
Max Conrad Posted Jan 2, 2004
Oh, and "SiC" and "Co-ordinator" have a mediaeval ring, do they?
Besides, there's nothing distinctive about them.
The Fleet Admiral's Office
Wiro Posted Jan 2, 2004
change topic none of you are gonna agree on everything
The Fleet Admiral's Office
Max Conrad Posted Jan 2, 2004
You could always make it a bit like an order of chivalry or a secret society.
"Knight Grand Mumbo-Jumbo of the Red Pyjamas" (KGMJRP)
"High Keeper of the Key of Wosisname" (HKKW)
Etc Etc
Different "orders" could have different tasks.
This is a different subject. However since our last topic wasn't related to the subject anyway it won't make much of a difference.
AK - fancy that! Posted Jan 2, 2004
Happy?
SiC and coordinator are for lack of a better idea right now.
The Fleet Admiral's Office
Wiro Posted Jan 2, 2004
i order you to leave the subject heading as i have it and change the subject on which you are actulyl talking
The Fleet Admiral's Office
Dr Anthea - ah who needs to learn things... just google it! Posted Jan 2, 2004
*takes a deep breath*
ok people state all complaints now while i am on-line
if you hurry i will be able to deal with them
i will NOT be on tomorrow but by monday normal progress shall be resumed i hope
The Fleet Admiral's Office
mindbits (robot, Supervisor, assasin) Posted Jan 2, 2004
*The office door opens and closes*
The Fleet Admiral's Office
Behind Geddon's wall, The Wall of death! (chemist-assassin, keeper of the hooded swan) Posted Jan 2, 2004
At the risk of demotion and worse, I respectfully submit that, given the number of active members, the divisionalisation scheme is unworkable.
The Fleet Admiral's Office
Dr Anthea - ah who needs to learn things... just google it! Posted Jan 2, 2004
thank you wonko
now a small explenation,
i was trying to give the top jobs to the most active till i got the place sorted out
i was going to remove the unactive from the rank tabke entierly and pandora is not a member mearly a guest,
she turned up but never signed up
but i still love to have her around,
if anyone can make a tabe for me
guild ml and all
filling it in etc etc it will be used and in doing so if thay move up a leval that too is good
i am too busy at the moment to do all the reorganisation and i realise asking someone else to do so is unfair but i see this more as a comunity guild,
The Fleet Admiral's Office
mindbits (robot, Supervisor, assasin) Posted Jan 2, 2004
*There is a small clink sound near the main desk, and a pen rolls off*
The Fleet Admiral's Office
Dr Anthea - ah who needs to learn things... just google it! Posted Jan 2, 2004
ok so somethings about the new structure are not working
but the old pme wasent earther,
i was going to disband/delete the houses in favour of the different devision things
but if its not going to work then theres no point
The Fleet Admiral's Office
mindbits (robot, Supervisor, assasin) Posted Jan 2, 2004
*There is a small ticking sound*
The Fleet Admiral's Office
Wøñkø Posted Jan 2, 2004
we don't need divisions or squads unless we're gonna be an army sort of thing.
we need teams. maybe squads. but no divisions or companies
If we were to say, ... merge with the Thieves' Guild and the Spy Society... we could have teams for different types of jobs. Also, all 3 would probably get members quicker. You'd sgn up, mark which ones you wanted to join, tell weapons and all that, and then join.
Maybe even Bounty Hunters too. They're all sorts of mercenary groups, jobs on demand.
Rankwise, we'd have...
Guildmaster -one for each group (if we merge), others may have different names
SiC -would need names.
Coordinator -would assign Jobs.
Captains -probably 3, would lead a Job.
Supervisors- Would supervise a Job
Assassins , Operators, Watches, Guards, -would carry out a job.
and then various other jobs.
The Fleet Admiral's Office
AK - fancy that! Posted Jan 2, 2004
not the spy society, but it would be sorta interesting, and at the same time stupid, to merge with the thieves guild...
Key: Complain about this post
The Fleet Admiral's Office
- 541: Wøñkø (Jan 2, 2004)
- 542: Wiro (Jan 2, 2004)
- 543: Max Conrad (Jan 2, 2004)
- 544: Wiro (Jan 2, 2004)
- 545: Max Conrad (Jan 2, 2004)
- 546: Wiro (Jan 2, 2004)
- 547: AK - fancy that! (Jan 2, 2004)
- 548: Wiro (Jan 2, 2004)
- 549: Dr Anthea - ah who needs to learn things... just google it! (Jan 2, 2004)
- 550: mindbits (robot, Supervisor, assasin) (Jan 2, 2004)
- 551: Wøñkø (Jan 2, 2004)
- 552: Behind Geddon's wall, The Wall of death! (chemist-assassin, keeper of the hooded swan) (Jan 2, 2004)
- 553: Dr Anthea - ah who needs to learn things... just google it! (Jan 2, 2004)
- 554: Wøñkø (Jan 2, 2004)
- 555: mindbits (robot, Supervisor, assasin) (Jan 2, 2004)
- 556: Dr Anthea - ah who needs to learn things... just google it! (Jan 2, 2004)
- 557: AK - fancy that! (Jan 2, 2004)
- 558: mindbits (robot, Supervisor, assasin) (Jan 2, 2004)
- 559: Wøñkø (Jan 2, 2004)
- 560: AK - fancy that! (Jan 2, 2004)
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