VIPER: A Free-Roam RPG
Created | Updated Jan 30, 2003
Viva veneratio, caedo furtim.
Welcome to VIPER!
Welcome to VIPER! My name is Fester, I run this Temple and I will also provide you with any chemicals, toxins and other biological weapons you may need for your missions. Now then, before you enter, please make sure you have read the Rules of VIPER. Please remember that they apply at ALL times, and breaking the rules is unacceptable, except when done by people who are smart enough not to get caught...
Notice Board
War at the Shrineworld: The Shrineworld, the original home of VIPER, has been re-discovered. A shuttle is waiting to take any who are willing to depart. Head out to The Shrineworld!The Storm of Chronos: The world of Heval is caught in a time loop. Unfortunately, it just happens to be the day the world is destroyed... All personnel proceed to Heval.
Temple Re-stocked: We have re-supplied the Temple and have now left the Clan Of The Bobo. However, transportation can be arranged should anyone still wish to visit them.
Khar Siid has arrived! An incredably old space vessel, known as Khar Siid is currently in orbit, and shuttles are available for all who wish to visit her. We are currently working on a more permanent link to her, but this should suffice for now...
VIPERs
VIPER has grown so large, we have had to make a special hall yo accomodate all the members information! Use the link above to learn who has signed up for VIPER, their rank and their Honours.
The Temple
As you must know by know, the Temple is a large, free-floating building. There are several areas you may wish to explore, so please feel free to do so. Please DO NOT enter areas that are forbidden to you. You will be punished for any breech in regulations!
New members should report to The Classroom immediately to be signed up on the register.
Should you wish to see me for any reason (becoming a member of the faculty, for example) then please come to My Office. You should also come and see me if you wish to aquire extra positions within the Temple.
If you're going on a mission, you'll need some transport! Stop by The Hanger and you will be provided with a vehicle.
If you're looking for a place to socialize, try The Cafeteria, Pestilence assures me the Hot Dogs are unbeatable...
For those who wish to (or are forced to) learn the religious side of our organisation, please visit The Chapel. A wise student should be in a position of get out of the door before Kron can draw a Bolt Pistol...
For those who have reached the status of VIPER, you may consider hiring your considerable fighting skills to other, more needy organisations. Please visit The Assassorium. I would like to inform Cadets that this is situated on the 4th floor and is therefor OFF LIMITS to all but VIPER personell.
For those who wish to improve their combat skills, I reccommend The Training Arena. Or, if you feel upto it, you may wish to try the Live Fire Arena. Remember, you use it at your own risk...
The Temple has a state-of-the-art Medical Hall. Feel free to head down there should you suffer injuries through training or field engagements.
Should you require weapons or armour, feel free to stop by The Armoury. Remember, we would like the equipment back afterwards. In working order if possible...
For our Hellsing Allies, a small area has been granted to them. Anyone seeking help against the Undead should stop by The Hellsing Barracks.
Thankyou for your time.
-Fester.