A Conversation for Club Zork
getting one's own MUD
The Artist Formerly Known as Nerd42 Started conversation Nov 18, 2002
Sometime, probably in the far future, I want to get my own building MUD that's primarily for digging, part fighting, mostly exploring. Does this mean I have to learn Perl? What do I need to do or what languages do I need to learn to get started?
These two websites look good: http://www.multiuser.net/ and http://www.boutell.com/perlmud/
If anybody wants to help, that would be great. multiuser.net says it's $17 a month to run a small MUD on their servers, and perlMUD is free. (I think) So the big barrier is knowledge and compilers of languages.
Possibly some of you people on h2g2 might want to help me, and we could do it as a joint venture instead of me by myself, or I could help somebody else who's starting their own MUD. I'd want a kind of Multi-Dimensional Thief / Douglas Adams / Zork / Infocom / IF theme. (the Multi-Dimensional Thief is an Aboslutely Awesome Adventure from Austailia, one of the best IF games ever, I've beat it, everybody PLEASE look it up, you'll thank me)
If anybody wants to help me on any level from simply giving me a useful link, or becoming a Wizard on the MUD, post here, or send me a message.
Nerd42
getting one's own MUD
The Artist Formerly Known as Nerd42 Posted Mar 3, 2003
Yay! Now I've got it to work! Telnet to nerd42.is-a-geek.net port 4242!
I don't know why I'm saying this, nobody ever replied to this post. Oh well.
Nerd42
getting one's own MUD
The Artist Formerly Known as Nerd42 Posted Mar 3, 2003
I'm hosting it myself, but it isn't up all day right now.
getting one's own MUD
The Artist Formerly Known as Nerd42 Posted Mar 3, 2003
I'm hosting it myself, but it isn't up all day right now.
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getting one's own MUD
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