A Conversation for My Office, Ship, and Minions....

Hanger Activities

Post 1

Yowuzupman- New Top Speed 122 (thats mph you metric fools)

The Hanger is always busseling with activity. Ships coming and going quite frequently. This hanger is massive able to acommidate a good many ships. The Hanger doors are only closed in time of emergencies but to keep out unwanted visiters there is a forcefield that is more than sufficent. Lastly the Hanger opens out onto a canyon.


Hanger Activities

Post 2

Yowuzupman- New Top Speed 122 (thats mph you metric fools)

A battered Correllian Corvette enters the hanger and touches down. There is a gaping hole in the upper port side that looks as if one of the guns has exploded. As a matter of fact the entire port side of the ship looks rather bad. The Egress ramp disends and Yo walks off with a number of officers and crew. Hundreds of personel from all sections of the hanger desend on the Corvette and begin the repairs.


Hanger Activities

Post 3

Yowuzupman- New Top Speed 122 (thats mph you metric fools)



Reactor 100%
Sensors 95%
Weapons 77%
Port Hull 65%
Misc 96%
Classified 99%


Hanger Activities

Post 4

Yowuzupman- New Top Speed 122 (thats mph you metric fools)

[Foreman] Repairs complete sir

[Yo] Excellent, summon the crew

~5 minutes later the ship, fully manned, takes off for it's pervious location~


Hanger Activities

Post 5

Yowuzupman- New Top Speed 122 (thats mph you metric fools)


Here, is my personal U-haul, I belive I gave you a short run down of the options that can be placed on your ship, some time later I will manage to get a complete list up. (Warehouse)


Hanger Activities

Post 6

Yowuzupman- New Top Speed 122 (thats mph you metric fools)

let us go over to the Drydock...


Hanger Activities

Post 7

Yowuzupman- New Top Speed 122 (thats mph you metric fools)


Hanger Activities

Post 8

Yowuzupman- New Top Speed 122 (thats mph you metric fools)


Hanger Activities

Post 9

Yowuzupman- New Top Speed 122 (thats mph you metric fools)


Hanger Activities

Post 10

Yowuzupman- New Top Speed 122 (thats mph you metric fools)


Hanger Activities

Post 11

Yowuzupman- New Top Speed 122 (thats mph you metric fools)


Hanger Activities

Post 12

Yowuzupman- New Top Speed 122 (thats mph you metric fools)

*2 Homeworld class Destroyers thunder to life as their engines go to full throttle and launch themselves out of the hanger*


Hanger Activities

Post 13

Yowuzupman- New Top Speed 122 (thats mph you metric fools)

Captain Venom:
*lands shuttle in vacant hanger space, hands the Lt. his weapon and walks into the hanger*
Geez, Yo! I almost got smashed into the wall by the backdraft of those things. Where they headed? And why
do you have them located in your hanger? And why didn't you warn me. Next time please do.
*walks over to an area that looks to be a weapon table*
So, whaddya got here?



[Yo].............. Protection of assets...............well, its much cheaper in maitinence to be able to work on them planet side.......
*walks with him*
these here are some parts to one of the newer versions of the PZ-13 Plasma Cannon. These have been upgraded in various ways to make them........well, they are still prototypes........what did you have in mind, you were looking for plasma right?


Hanger Activities

Post 14

Captain Venom: (Making his triumphant return to H2G2!) Proud Keeper of ...

Well, yes I have been always a bit partial to plasma cannons. They use a little less power than the traditional ion cannons, and the lasers were never BIG enough for me.
I feel honored. I am refferenced on your User Page! Good luck with the parental units. I have the same problem

I just need a small gun, just something to make me feel a bit more comfy in my shuttle (currently unarmed) until those people back at the cantina get my personal ship back in working order. Also, it needs to use relatively low power, what with my upgraded sub-light and hyperdrives running on that shuttle power pack. If compensation be in order... *produces credcard*


Hanger Activities

Post 15

Yowuzupman- New Top Speed 122 (thats mph you metric fools)

smiley - biggrin hey no prob manThanx, I'm gonna need it

Well, ok, the first concern here is power consumption, there are a couple options that can aleviate that problem.
The simplest is to have a secondary power source installed directly wired to the cannon, this system would draw no power from the shuttle. There are two drawbacks to this, one is that prolonged battles will tax the Neutrino Senthisizer heavily, you would have to rebuild it, not very difficult just takes time. The second one is, the NS , because it's so small and compact, is kinda expensive. Of course you could have a larger more orthidox power source installed elsewhere on the ship to power the weapon.
The next option is to have a slow feed from the shuttle's main power source. This would draw minimal power from the shuttle over a period of hours to charge the weapon's reserve. The standard reserve is able to hold enough power for generally about 13 maximum power shots, depending on weapon type. This is the cheapest option, but if you're going out looking for a fight you might want to either install more reserves, or not choose this option.
The third option is to have a low power plasma cannon draw power from your shuttle power pack. I wouldn't suggest this one because the cannon lacks punch and would have a long recharge time due to the strain already put on your shuttle's power source.

You of course could have a custom job using parts of your choosing......now on to the weapon choice, what exactly are you looking for? Heavy hitting power, rapid fire, increased range? Contrary to popular belief, as long as you have power to a weapon, and a good cooling system, there is no need to pause between shots, all those 20th century movies that are becoming popular again are spreading this nonsence ......smiley - winkeye

smiley - martiansmile


Hanger Activities

Post 16

Captain Venom: (Making his triumphant return to H2G2!) Proud Keeper of ...

Truly the media must be a bit more careful...smiley - smiley Anyway if I was the outfitter (which I can't be. All my stuff was left on a planet on the other side of the Galaxy on which they don't exactly like me) I would probably go with a long-range plasma launcher, with the NS for power. I'll link up the cooling to my current system, which I expanded way beyond necessary to handle my upgrades *indicates large, extremely powerful hyperdrive situated on back half of shuttle*. Unfortunately, this drive leaves little room for a more orthodox power supply, nor much power for a slow feed, so I'll take the NS. Oh, about that hijacking mission, is that still open? Hopefully K&N will get my craft ready.


Hanger Activities

Post 17

Captain Venom: (Making his triumphant return to H2G2!) Proud Keeper of ...

Yo, could you do me a favor? I have a little project going, and I need some exposure. Could you put in a teleport from The Complex (and anywhere else you could get your hands on) to the hotel? It would be much appreciated. *begs pitifully* Pleeease...????


Hanger Activities

Post 18

Yowuzupman- New Top Speed 122 (thats mph you metric fools)

Right then, my men will get right on it....




as to the hijacking, it has already happened so I can't really invite you along....infact we're almost finished with our mission...next time my friend, next time

[OOC] I'll see what I can do smiley - biggrin


Hanger Activities

Post 19

Yowuzupman- New Top Speed 122 (thats mph you metric fools)

[OOC] go here register or whatever you want to call it http://www.bbc.co.uk/h2g2/guide/A626069


Hanger Activities

Post 20

Captain Venom: (Making his triumphant return to H2G2!) Proud Keeper of ...

*picks up a newspaper off a small printer in his coat* Well well well... I see a large spacecraft known as the Spruce Rouse was hijacked right out of her hanger by two unkown assailants. That wouldn't have anything to do with you I assume... So, when do you figure my shuttle will be ready? And thanks for the link to the Post.


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