A Conversation for Myst
Myst
IonFactoryArchitect Started conversation Oct 1, 2000
There is an inaccuracy in the introduction to the article. The article says, "It was one of the first attempts at making an adventure game in a visual format, rather than in the more traditional text interface." Although Myst was a pioneer in creating a REALISTIC visual format, games with a cartoonish visual format had been around for years. The Sierra games come to mind.
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