This is the Message Centre for Acid Override - The Forum A1146917

Role Play

Post 41

Wiro

im fine now lol.



erm yesterday end of school i got hyper purley from thinking, this is last period, this is friday.

then after that making me hyper, i had additive filled sweets, cadets involved using voice lots, and running lots, then had caffine filled pepsi.


then i came home smiley - tongueout



then i got home and was to hyper to sleep, so i kept looking for fast songs to head bang to so i could get rid of hyperness.





im fine now smiley - tongueout


Role Play

Post 42

Flamestrike

cool - sounds like you had a good day at least mate...

I am stuck in w**k and got 60 calls queing


Role Play

Post 43

Wiro

i just played a really stupid game a mate of mine made in QBASIC, "postal 3" seems damnde addictive, dispite dieing frequently ...

i have better stuff to do with my life .... but ... but ... m-u-s-t --- pl--aaaa--y g--a-m-e


Role Play

Post 44

Flamestrike

*lol*

My friend made a game on the same system - a space ship one that was damm addictive too....


Role Play

Post 45

Wiro

they are addictive cos they are all game play, and they are so simple that you can die quickly, but start again in 2 keyboard presses.

also this game is funny cos it has people we know as monsters or just random things as well.


Role Play

Post 46

Flamestrike

smiley - rofl

people your mate did not like?


Role Play

Post 47

Wiro

nah, even included some mates as monsters.


Role Play

Post 48

Flamestrike

smiley - rofl

cool - just everyone you know thrown in for the fun of it... who is the good guy then?


Role Play

Post 49

Wiro

ur playing someone called patrick, thats who the game was made for as a b'day present, was taking the p*ss idea smiley - tongueout.


Role Play

Post 50

Flamestrike

Sounds like a good laugh of a birthday present - did he like it?


Role Play

Post 51

Wiro

i think so.


Role Play

Post 52

Flamestrike

cool... so what you meant to be doing today smiley - rofl?


Role Play

Post 53

Wiro

bout to go mow the lawn so time to sign out.


Role Play

Post 54

Flamestrike

No worries...

I will talk to you again sometime soon.

Take care mate.


Role Play

Post 55

Wiro

Version 1 of the forum (school project version). has been implemented.

Take a look at my journal for details.


Role Play

Post 56

Acid Override - The Forum A1146917

You stole my name! :P


Role Play

Post 57

Wiro

huh?


Role Play

Post 58

Acid Override - The Forum A1146917

I started the forum on h2g2 smiley - winkeye (A1146917)
But I stole the name from the Romans so I suppose you can use it for a roleplaying system.

Hows it going? Is there any way that I can sneak a look at it?


Role Play

Post 59

Wiro

lol its called wrpf cos i don't have anyidea what to call it.

well its up, very terrible cos i havn't worked on it since i stuck it up for people to look at. sneak a look? you could use it if you like.

the issue for deciding waht needs done besides the obvious and if i should bother making a good version is relient on people using it.

no one seems to want to, dispite everyone having said they wanted to before i made it.

so far i have had 3 people ask for users from my email i set up for it.
also attempted to start a game with skenvoy running with the thought it might work to attract people, but no.


I am going to leave it up and running until the end of summer incase by some randomness people actully try and use it smiley - huh

the journal entry on it.

F131479?thread=598930


Role Play

Post 60

Acid Override - The Forum A1146917

Attracting people is an active effort. You need a definate start date or people get stuck in a "I'll do it tommorow" mentality and you need to advertise a bit (like sticking it after your username like I have with the forum)

If you give me a sign in I'd be happy to help (so long as I'm online, I'm a bit variable these days) I think the first thing to do is to get a small group (maybe me, you and sken) to get used to the technology so we can try to bag a few more players and mushroom out.

In fact if you implemented the messages to individual players I have an excellent idea smiley - evilgrin


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