This is a Journal entry by darakat - Now with pockets!

Rouges are harder to role play than you think.

Post 21

Flying Betty- Now with added nickname tag!

Sword fights are always good. I won the last one because of weapons advantages. I had a light up plastic sword and my friend had two soda bottles. smiley - smiley Much fun!

smiley - fairy


Rouges are harder to role play than you think.

Post 22

darakat - Now with pockets!

Yes, however proving the pen is mightyer than the sword is always hard if your the pen wilder :P


Rouges are harder to role play than you think.

Post 23

Flying Betty- Now with added nickname tag!

But it's so satisfying to win that way! Maybe you can get people through ink poisoning...

smiley - fairy


Rouges are harder to role play than you think.

Post 24

darakat - Now with pockets!

Nah it's easyer just to get a realy big, sharp pen.


Rouges are harder to role play than you think.

Post 25

Flying Betty- Now with added nickname tag!

True.
However, I hate to be the one to break it to you, but for the most part swords tend to be bigger and pointier than pens. And more fun to run around with and wave about! smiley - smiley

smiley - fairy


Rouges are harder to role play than you think.

Post 26

darakat - Now with pockets!

Unfortently the DM has decided to end the canpain. and Holburn the kloonish Rouge is no more! I still have his sheet and I might post his stats if peoples want me to. But he is no longer in active service. RIP Holburn.

And swords are ok, but I will use one of my faviouate D&D sayings here "You say Katana, I say Improved Invisability!"


Rouges are harder to role play than you think.

Post 27

Flying Betty- Now with added nickname tag!

That's very sad. Poor Holburn.

And as I don't really follow D&D, I'm just going to act like I know what you're talking about and respond with my favorite Monty Python quote. "Well, it's just after eight o'clock and time for the penguin on top of your television set to explode."

smiley - fairy


Rouges are harder to role play than you think.

Post 28

darakat - Now with pockets!

Well the saying kindof goes for real life to, If you know what Inproved Invisability does: Which is makes you invisible to everyone. Wilst a Katana is the jappanese version of a Rapier.


Rouges are harder to role play than you think.

Post 29

Flying Betty- Now with added nickname tag!

OOH! I want a sword that makes me invisible to everyone! smiley - biggrin

smiley - fairy


Rouges are harder to role play than you think.

Post 30

darakat - Now with pockets!

Huh? No the point of the saying is that the person with the Katana (who is probebly a monk or some form of combat spec (fighter, Barberian, paladin, ranger and so on) ) can't see the wizard who has cast inproved invisability. However improved invis should always be accompanied by a automatic casting of the "Silence" and the "Cat's Grace" spells so that you don't make a noise and are have some pretty neatoh footwork as well.


Rouges are harder to role play than you think.

Post 31

Flying Betty- Now with added nickname tag!

Yeah, yeah, swords of inivisibility are more fun, though.

I'd think you'd also want eyes in the back of your head so you don't walk straight into people, thus completely spoiling your disguise.

smiley - fairy


Rouges are harder to role play than you think.

Post 32

darakat - Now with pockets!

I don't know where wlaking backwards came from...


Rouges are harder to role play than you think.

Post 33

Flying Betty- Now with added nickname tag!

Well, you'd have a tough time spending your whole life, or just your invisibility time, only going straight ahead. And maybe people from behind might just walk into you, again spoiling your lovely invisibility.

smiley - fairy


Rouges are harder to role play than you think.

Post 34

darakat - Now with pockets!

Well yes the invisability spell does where off after someone diturbs you... I think. I am not totaly sure. Invisability is of course only like a lv2 or 3 spell while Inproved Invis is at least a lv5 and for a lv5 spell to be what its worth it needs to last through somone wlaking into you. Sure they know somthing was there, but hell only you decast the spell. Unless you somehow manage to say the words to decast when your hit. "ArgggHHH!!Ouchh".


Rouges are harder to role play than you think.

Post 35

Flying Betty- Now with added nickname tag!

Well, "AAAaaaaarrrrrghOUCH!" is a pretty unforgettable sort of decasting word, but there's got to be better choices.

But it does have kind of a nice ring to it.

smiley - fairy


Rouges are harder to role play than you think.

Post 36

darakat - Now with pockets!

Yes, well not knowing much about "real" whichcraft myself I can't really say that "AAaaarrrgghhhhOUCH!" is not a really powerful spell. It could be somthing you use to say cast a protection spell or somthing. I donno what you say when casting any spell (thats assuming all spells have Vocal components only). There is no reason why magic has to just be vocal, you can say use hand movemnets, thought and eyeball movement or any combination of all of these, plus not discounting materail components (such as bats wing or eye of Newt). Sterotypical though they might be.
If magic is real I sumise it whould be extreemly practical and probebly far more less "Haryy potter" like by now. They would not go for the full robes and such, it whould porbebly be hevy trenchcoats at most. White ones at that. However mages are almost always essentric and a lot are conservative althought I don't discount the leftish or even communist mage. Or for that matter any polictical viewpoint. Only the extreemly restrictive classes have Lawful or Chaotic only. Magic is by no means restrictive.
We cant forget Devine magic which is in a class of its own. Healing and cuasing magor flooding is in my books some major power.
Unfortently we are on a world where magic is in extreemly short supply and only accesable in the casino (where the lucky get to use there luck on poker machines). if that realy counts as devine or arcane I don't know.

What about occult? well Necromancy is simply a form of arcane and the study of grusome things anit a new Idea I hate to tell you people. Thay did stuff in the Spanish and French Inquisions you whouldent belive as for the dark ages... lets just say they where called dark for a reason.


Rouges are harder to role play than you think.

Post 37

Flying Betty- Now with added nickname tag!

I can definitely see magic as being about the forces of nature in some way, kind of elemental maybe. I still believe in faeries and centaurs and dragons and the sort of creatures that you think of as mythical and not just hiding in the woods. Who's to say, however, that there isn't the equivalent of the Ministry of Magic. The FBI has so much classified stuff that that could certainly sneak in.

Black trench coats are cool.

Of course, there really would be a problem with magic being exploited through politics. We'd have to set up all sorts of internation treaties regarding mind control, travel through teleportation, and I can think of all sorts of nasty things that one could do in wars due to magic.

It would be so much fun, though. Who hasn't dreamed of flying or turning into an animal or predicting the future?

I'm heading off for spring break this week, so I could very likely not be online at all.
Either that or it'll be really boring and I'll be on all the time, but if not, until next week...

smiley - fairy


Rouges are harder to role play than you think.

Post 38

darakat - Now with pockets!

Well as somthing for you to read when you get back:
1st of all magic in the modern world whould work like this:

Mana/Magic production:
Ok if magic exsisted then there whould be a tendency to produce mana. If thats was what controlled it. However if it was more materail like ear of dog and wing of bat there whould be little pratical use in magic in wars the availvbility of the materials for destrutive magic whould be not as much as one thionks. There are only so many unicorn horns to go round.

Arcane:
Normal Arcane magic. Always usefull but you need to memorise a spell first. Either that or use a magical text. In each case you only have limited uses before the potency of the spell wares out and you have to re-copy it from the orginail. It also takes a lot of time and money.

Devine:
Much less practical, it does however prove your god exsists (or at least someone very much like him) as you just cast that spell. However devine magic needs little intelignece and more wisdom to cast. In over words you need to remeber feelings instead of knowledge.

Sourcery:
Now a Sourcerrer is a mage who can lern magic without the tedious hours of study. However there conrtol is not nessasarily strickt or infact controllable only masters can use it. Eventully you whould learn.

Thumolagy
The study of magic whould be a major cerreer move. A Thuam is a single unit of magic and is strickly defined as the amount of magic required to produce 1 mole (6*10-23kg) of lead. No one knows why. Anyway magical schools and university coruses (such as MIT&M (for and magic)) whould be highly advanced in this day and age. However the availbility of totums (magic products to help you on your way) and firmilures (like harry potters owl. creatures of the night in mythical terms but you can use pretty much anything) and so forth may be not so hot (and extreemly expencive) as for magical transportation don't forget that magic is effected by the outside world as much as the inside world is effected by it (according to Mortenkinens law of cause and effect) you can't teleport large distances without displacing somthing of equal weight in return. Something slightly bigger causes you to go flying at your indended destination (at about 600kph) somthing smaller whould go flying instead (also at about 600kph) and the desasterous (and possibly humorous) effects this cuases.

Shadowrun is a post-mordern day world with magic read the intro if you don't belive me. I will eventully write a book about mondern day Wizards, Preists, Druids, Hackers (the internet in the magical world is terminal (no pun intended), Soilders, Mecaneries (modern day barberains), Socerrers, Rogues (or punks), DJ's (bards are funky), Phionisists (use the force luke), Scouts (Rangers have not died out) and of course the Paladin Replacement which is still to be nammed. And one more the Scientist (as in a feild scientist).


Rouges are harder to role play than you think.

Post 39

Flying Betty- Now with added nickname tag!

Had a wonderful vacation.

I think that thaumology would make me rethink the engineering degree. What do you think about mysticism sort of stuff- fortune telling, astrology, that sort of thing? Would it be more seriously looked upon, or would it still remain a scorned subject?

You could do wonders with communication with magic and the internet. Since you're already connected in a sense through phone lines or cable or whatnot, it would be much easier to connect mind to mind, or talk directly or see or feel each other through magic. It would also both make security much more secure as well as easier to hack into. It would depend on levels of magical protections and programmable ones as well as the innate magical abilities of the one trying to hack into the system.

I think it would be really interesting to mix magic with electricity in devices. You could do motion, probably make radio and other signalling much clearer and long ranged, and just limitless other things to play around with.

smiley - fairy


Rouges are harder to role play than you think.

Post 40

darakat - Now with pockets!

Unfortently I don't know much about shadowrun, and its a to tightly controlled (almost like dragonlance for D&D). Magic and computers are able to mix, as there are Atarku (net babies) people who can use the net without a keybord, mouse, or deck (a deck is a small laptop like thing about the size of a modern day keyboard that stores computer files (all of which are extreemly large since they contian magical spells that can be litraly used on the internet). The net is a lot like the Matrix world (and is indfact called the matrix). It is however posible to get of on BTL"s (better than life chips) that give you a high so high its not worth ever waking up (and few ever do). The virtual reality of the matrix is extreemly stange and dangerous, hacking is treminal (pun intendend).


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