This is a Journal entry by EvilClaw: The Catmanthing
Zombies, doncha know?
Kitish Posted Mar 12, 2006
yeah. you only get a certain percentage chance of hit...it can be incredibly fraustrating..thats why you need to build up your XP and buy skills which will increasing your probability of hitting/attacking etc...
Zombies, doncha know?
EvilClaw: The Catmanthing Posted Mar 12, 2006
Ah! The EA already working! er... I guess.
Zombies, doncha know?
EvilClaw: The Catmanthing Posted Mar 13, 2006
I think I found a perfect base. Beete bank. Its two squares away from a necrotech building (and thusly syringes and DNA extractors), a hospital (and first aid kits), and a police station (and thus ammo). And since its not a resource building its less likely to get attacked.
Any thoughts?
Zombies, doncha know?
Thorn Posted Mar 13, 2006
Sounds good, so far. I wish there was a "dynamite/TNT" or a "blasting powder" to take down the D@*n over-built up, baqrricades that're all-over, a little easier. Yet, they do say : "Be careful what you wish for..."
RI'll try and get dustman over there, soon, so that we can reconnoiter, but some -hole decided to headshot him, again. Perhaps, this be what I get, for deciding to give him such a sinister sounding zombie description, yes?
*Coughs smoke at opponent, etc.*
Zombies, doncha know?
Thorn Posted Mar 13, 2006
89 XP for Ur ur.
60 for dustman.
*I shrug*
Biding time, for the AP to accumulate in its slow trickle -like pattern...
/
Zombies, doncha know?
EvilClaw: The Catmanthing Posted Mar 13, 2006
I think people'll shoot zombies regardless of what they're doing. I know I do. And by shoot I mean axe . Not that I have headshot *shrug*
I'm actually looking to build up my support abilities like diagnosis and lab experience. I'll need construction too.
Zombies, doncha know?
Thorn Posted Mar 13, 2006
first, I'm going to shoot for having one be an incredibly skillful (& mobile fighter), then I'll have a useful 'support ability' type guy.
I guess/suppose...
Zombies, doncha know?
EvilClaw: The Catmanthing Posted Mar 13, 2006
I just figured as the leader I ought to be a healer/builder/scout/warrior thingamajigger.
Zombies, doncha know?
Thorn Posted Mar 13, 2006
I'm not putting that down. Just figuring _on mine, that a good type of help, ideally_ would be the open up a can of Whoop_--- on the opponents kind of support.
}Sigh!{ Oh, well...
So [then] dude, where's my zombie?
EvilClaw: The Catmanthing Posted Mar 13, 2006
Hmm... calling the assualt class "Can-openers" strikes me as fitting. The Can-openers 1st division. Their mission? To open up major cans of arsekickage
So [then] dude, where's my zombie?
Thorn Posted Mar 13, 2006
I'd better start attacking things left and right, then. Gotta get some more XP. Both are Lv. 1 still.
So [then] dude, where's my zombie?
EvilClaw: The Catmanthing Posted Mar 13, 2006
Zombies are pretty much stuck with attacking random things.
So [then] dude, where's my zombie?
Thorn Posted Mar 13, 2006
Sometimes, when you read books, the character'll gain a little XP. The poem book, hasn't done much yet, except, recite some prose about life + about death (seems strangely ironic). Maybe, te chances of it doing its thing, are smaller, but_ the payoff, might be bigger, in terms of XP points???
So [then] dude, where's my zombie?
EvilClaw: The Catmanthing Posted Mar 13, 2006
10% chance of gaining 1XP
Key: Complain about this post
Zombies, doncha know?
- 241: Kitish (Mar 12, 2006)
- 242: Tavaron da Quirm - Arts Editor (Mar 12, 2006)
- 243: EvilClaw: The Catmanthing (Mar 12, 2006)
- 244: Thorn (Mar 12, 2006)
- 245: EvilClaw: The Catmanthing (Mar 13, 2006)
- 246: Thorn (Mar 13, 2006)
- 247: Thorn (Mar 13, 2006)
- 248: EvilClaw: The Catmanthing (Mar 13, 2006)
- 249: Thorn (Mar 13, 2006)
- 250: Thorn (Mar 13, 2006)
- 251: EvilClaw: The Catmanthing (Mar 13, 2006)
- 252: Thorn (Mar 13, 2006)
- 253: EvilClaw: The Catmanthing (Mar 13, 2006)
- 254: Thorn (Mar 13, 2006)
- 255: EvilClaw: The Catmanthing (Mar 13, 2006)
- 256: Thorn (Mar 13, 2006)
- 257: Thorn (Mar 13, 2006)
- 258: EvilClaw: The Catmanthing (Mar 13, 2006)
- 259: Thorn (Mar 13, 2006)
- 260: EvilClaw: The Catmanthing (Mar 13, 2006)
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