This is a Journal entry by RPG Arbiter
Generally New Stuff, Money to Come Soon
RPG Arbiter Started conversation Apr 5, 2004
Added Race: Clockwork Mechanation
Added Class: Alchemist
Also added a few new abilities, and added restricitions to the armour types.
I hope to be getting the money system written up soon, and once that's finished a sort of playtesting can begin.
Generally New Stuff, Money to Come Soon
AK - fancy that! Posted Apr 5, 2004
I gotta say, with soem of these classes, you really need soem sort of subclass... somehing you're good at but it isn't a full blown class.(like alchemist)
Generally New Stuff, Money to Come Soon
RPG Arbiter Posted Apr 5, 2004
I can see that, as well.
We'd need to decide on which classes to put under what heading.
I can see a broad warrior class, under which Barbarian and Paladin class would fall.
A magician class would take necromancer and wizard.
A nature class would take ranger and druid...
I dunno.
Generally New Stuff, Money to Come Soon
Scandrea Posted Apr 5, 2004
That sounds like a good idea to me.
A criminal class could take thief, assassin, and hacker...
Maybe there could be a scholar class containing alchemist and engineer?
Generally New Stuff, Money to Come Soon
AK - fancy that! Posted Apr 5, 2004
and some class containing a monk.
and a divine class containing cleric (and perhaps paladin ranger or druid... druids are sometimes very powerful divine spellcasters too)
prefereably it would be arcane class rather than magician class.
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