Reavers
Created | Updated Dec 17, 2003
Darkside:
Reavers are hybrid Necromancer/Fighters with chain armor and a variety of weapon skills. They are the fighting class that protects Arawn, lord of the underworld. Reavers are hybrid caster/tanks, related in spirit more to the Thane and Champion than the Paladin – they have some debuffs, like the Dark Knight/Necromancer, and some direct damage/lifetap. They also can specialize in a variety of melee skills including all the 1 handed weapon specs, shields, and parry. Their spells are a variety of debuffs and lifedrains which are intended to augment their damage in combat.
Reavers can specialize in the new weapon type: Flexible Weapons, which includes whips, flails, morningstars, chains, and the like. The Flexible Weapons have different damage types for the different types of FWs – Chains are be crushing, whips slashing, etc.
A new spell function is being added to the Reaver: the “proccing” life drain duration buff – which, when active, gives a chance to heal the Reaver while he damages his enemies.