This is a Journal entry by RPG Arbiter
The Class System is Changing...
RPG Arbiter Started conversation Apr 7, 2004
Yup, that's right. The class system is gonna be completely reworked, because, as AK and a few others pointed out, it's fairly rediculous to have an alchemist be a full-blown main class. Most alchemests deal with the trait "Full-blown" when it comes to smouldering holes where their houses used to be... a-heh-heh.
Anyhow. There will be base classes, under which will lie more detailed sub-classes, each with their own particular traits and so on. Joining a base class has requirements, but also gives a small bonus, and joining a sub-class will take even more specific requirements, but give an even larger range of bonuses.
Hoping this all works out, as I've just found a nice source for class ideas.
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The Class System is Changing...
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