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Post 1

IceSage

What do you like to draw? I like to draw Japanese Anime, and I like to draw Dolphins. I like dolphins... I think thats about the only thing that cheers me up...


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Post 2

forgotten

I guess I should have been more spacific on what I like to read and write and draw. I like sciance fiction. I like to draw aliens, monsters, fantasy characters, and strange or chust different worlds.
I read and write about the same things.


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Post 3

forgotten

I like to watch some Japanese anima.


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Post 4

Queitsch

I'm constantly searching for an anime community on h2g2. have you already found one?


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Post 5

Queitsch

strange or just different worlds? you know of myst, riven co. ?


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Post 6

forgotten

I bought one book of myst but I haven't read much of it yet. I haven't found an anima site, but I haven't looked either.


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Post 7

Queitsch

The Myst books - Book of Atrus, Book of Ti'ana, Book of D'ni - just rule. they build up the enire background story for the games.


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Post 8

Amy: ear-deep in novels, poetics, and historical documents.

Hey, those three books are *excellent*, especially the first one, "Myst: The Book of Atrus." They weren't at all what I expected from a literary standpoint, since at first glance to me they appeared to have been written for the sole purpose of bringing the Miller boys a bit more money. However, they are very well planned, well written, and intrieguing (sp?). I just hope they're coming out with a new book sometime soon... smiley - smiley


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Post 9

Researcher 125784

Hi
I just bought the book of Atrus,and the book of D'ni. I didn't get the book of Ti'Anna. Will I be really confused if I don't read the books in order? (Is the book of Ti'Anna about Atrus's Grandmother?) Also how do you pronounce D'Ni?


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Post 10

Queitsch

You pronounce D'ni somewhat Duh nii, but the uh is very short and silent. atrus-the younger says in in Riven startup video.

The book of ti'ana is in the middle of the triology,but the book of D'ni plays in a complete other time episode, so it doesnt really matter, i read ti'ana first, then atrus, then d'ni. yeah.


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Post 11

Queitsch

...and Ti'ana *is* about Atrus Grandmother. this is a bit confusing, 'cause her husband - atrus grandfather -is also named atrus, but this is declared in the intros of the books.


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Post 12

Amy: ear-deep in novels, poetics, and historical documents.

I think Atrus (the younger)'s father's name was Aitrus, but it's pronounced the same way. *runs back to bookcase to check* Yup.

Reading the books, especially the first one, helped me understand just *what* on earth was going on in Myst and Riven, specifically the last one. I'm not completely positive as to what exactly D'ni has to do with the games, or with D'ni itself for that matter, but then, I probably need to read it again... and again... and again. smiley - smiley No trouble at all.


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Post 13

Researcher 125784

Thanx!
I think D'Ni has to do with Myst because isn't it where you go at the very end of the game? I wouldn't know though, because I've never gotten that far. In fact, I just found out what the point of the whole game was...


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Post 14

Amy: ear-deep in novels, poetics, and historical documents.

Yes and no. D'ni the place is what you were speaking of, but I was referring to the book. (actually, one never gets to D'ni forever in any of the games, just so you know) The book has to do with a whole other culture that writes Books, but as to how this world and the D'ni (the race of people) are related, I'm still confused.

What would you consider the point of the game? (lovely ambiguous question, isn't it?) smiley - smiley


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Post 15

Queitsch

Sorry, but...

Atrus da younger throws the 'junction' (don't know the english word) book to Myst into the star cleft on Riven, as he vanishes into the Book. This is described in The Book of Atrus, I think. As the player of Myst, you find the j book, and enter Myst. The Point is to find out what is going on and not to be trapped by Sirrus and Achenar. In the end of Myst, you find the junction book from Myst to D'ni, where Atrus the younger awaits you.

In Riven, you start in front of Atrus' Table in D'ni, where you are first instructed. So it is set directly after the Myst game. I don't know the ned of Riven, coz i didn't finish. Marble puzzle suchs big time ...

I think.


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Post 16

Amy: ear-deep in novels, poetics, and historical documents.

It's called a Linking Book...

Anyway, yeah, you just restated my point: the aim of the games is never to get to D'ni, rather to get the missing page of the Myst Linking book to Atrus so he can do away with his children. He says at the end of the game that we can explore the worlds of Myst as we please, so we never actually end up in D'ni permenantly (unless, of course, you decide on putting your own little story in between Myst and Riven).

In Riven, you do also start in D'ni, but my guess is that you didn't stay there-- I mean, if it were real and Atrus had given me free rein to explore the other worlds he and Catherine had created, I would. smiley - smiley You end up ****ENDING SPOILER (but not really)**** floating around in the Star Fissure at the end of the game, if you did it the way the creators intended you to (there's two alternate endings), and the idea is you're supposed to find your way home the same way the Myst book found its way to you in the Myst game.

Of course, I must be such a loser... I sort of gave up trying to figure out *all* the puzzles in the game (of which there are too many that are much too interconnected) and got the puzzle book to help me through the game. (I had to in Myst: I got stuck in the Mechanical Age and couldn't for the life of me find a way out). smiley - smiley

Okay. I'm done for now....


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Post 17

Queitsch

Oh, i found one alternative ending in activating the 'signal' for atrus too early: shall all die.

You *could* explore the ages. I only wanted to say you have the *possibility* to make it to D'ni, and that the two games are continious, somehow.

I finished Myst by myself, but needed a year or so 'cause i got demotivated quite often, and got the cheat book thingie for riven, but still failed. something went wrong.


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Post 18

Amy: ear-deep in novels, poetics, and historical documents.

Hmm... did you use a walk through (the real cheater's way; that is, the way I did it), or more of a hint type approach. (eg, "hmm, there's a switch here, I wonder what happens when I pull it?")?


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Post 19

Queitsch

first, the simple cheats. didn't work.

then, the walktroughs. more than one. didn't work.


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Post 20

Amy: ear-deep in novels, poetics, and historical documents.

Well. That's a problem. smiley - smiley


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