This is the Message Centre for Mew (who is hovering in midair unless otherwise stated)

A Special Invitation to Mew

Post 1

Lord Reflection (Brought to you by Dylan Cobb's Continuity Bleach)

*please imagine that this invitation is on expensive feeling
cream colour paper, in silver ink, done in a fancy caligraphy
style*

Mew,
You are coordially invited the Hall of Illusions
http://www.h2g2.com/U151637 for dinner and a mystery. I am inviting you in
the role of a hero, and all around good guy. Know beforehand
that members of STUMPED are also on my list of guests.
Please believe me, however, this soirée is not meant to turn
into a brawl. It shall be a civilized event, if all goes well.

No weapons allowed, please.


Yours,
Lord Reflection


A Special Invitation to Mew

Post 2

Mew (who is hovering in midair unless otherwise stated)

}You could be surprised if you caught me /with/ a weapon other than my psychic abilities and extreme cuteness.{ smiley - smiley Mew!


A Special Invitation to Mew

Post 3

Lord Reflection (Brought to you by Dylan Cobb's Continuity Bleach)

(Of course, you understand I have to say that to ALL of my guests, otherwise some would feel they were being singled out)


A Special Invitation to Mew

Post 4

Mew (who is hovering in midair unless otherwise stated)

}Or singled out for /not/ having weapons.{ Mew!


A Special Invitation to Mew

Post 5

Lord Reflection (Brought to you by Dylan Cobb's Continuity Bleach)

Good point. Anyway, you're there, and in no danger until the fun starts.


A Special Invitation to Mew

Post 6

Mew (who is hovering in midair unless otherwise stated)

}No danger, period! Here's a list of my abilities{

[Pokémon Techniques:]
PSYCHIC - 10 pp - psychic-type - harms the enemy and there's a 10% chance of his/her special defense being lowered a bit (nonphysical attacks of types like psychic and ice are slightly more powerful)
BLIZZARD - 5 pp - ice-type - harms the enemy and there's a 10% chance of freezing him/her solid (which means that they can't do anything except be defeated)
DYNAMICPUNCH - 5 pp -fighting-type - harms the enemy and confuses them (which means there's a 50-50 chance of the confused Pokémon attacking itself)
RECOVER - 20 pp - normal-type - Heals 50% of the user's HP during battle
STRUGGLE - 0 pp - normal-type - Mew uses it when none of his abilities has any PP left. Mew gets 1/4 of the damage he deals.
(Naturally, I only use Psychic, Blizzard, and Dynamicpunch on Pokémon.)
PP refers to Power Points, or how many times Mew can use each ability. Each time he uses it it takes up 1 PP. When he's out, he has to use STRUGGLE, or an Elixer or Ether must be used on him. (Elixer restores 10 PP to all abilities; Ether restores 10 PP to one ability). HP refers to Hit Points. When Mew runs out, he faints and cannot do anything. Mew has 100 HP. When fainted, a Revive must be used, which restores 50% HP. Potion gives Mew 20 HP, and Max Potion gives Mew 100 HP.

[Other abilities:]
HYPER SHIELD - makes Mew invincible for 5 of his posts, and he has to wait 6 more of his posts before he can use it again.
TELEPORT - Mew can go from just about anywhere to someplace he's already been, instantaneously.
HOVER - Mew can fly around. It's similar to TELEPORT, only it isn't instantaneous, and he can go to places he hasn't been before. He is using this ability almost constantly, because a Mew has evolved so that he or she is totally dependant on psychic abilities and cannot otherwise support his/her own weight.
HEAL FORCE - Mew can heal anyone other than himself.


A Special Invitation to Mew

Post 7

Lord Reflection (Brought to you by Dylan Cobb's Continuity Bleach)

Yes. But I may ask you to "disapear". If you read the ground rules, it's just an extra part of the game. This is a mystery...


A Special Invitation to Mew

Post 8

Mew (who is hovering in midair unless otherwise stated)

[nods]


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