A Conversation for "The Orchard" - the h2g2 Mac Users' Group!

Any Mac developers in the house?

Post 1

T.B. Falsename ACE: [stercus venio] I have learned from my mistakes, and feel I could repeat them exactly.

Are there any Mac developers here?

I'm working on an RPG and the development software/game engine I'm using is PC only smiley - sadface

Anyway I was planning on using Cider to port it to Mac but the final game won't work with the version of Cider I have, therefore I was wondering if there were any mac developers who know how to wrap the finished game up in wine or in another emulation layer to make a mac version?


smiley - cheers


Any Mac developers in the house?

Post 2

Peet (the Pedantic Punctuation Policeman, Muse of Lateral Programming Ideas, Eggcups-Spurtle-and-Spoonswinner, BBC Cheese Namer & Zaphodista)

T.B.F., just try it in Wine unmodified - Wine is coming on by leaps and bounds. Just remember to mention in your documentation which version of Wine you got it running under and which version of Windows (default is XP SP2) it was emulating. That means it'll run on Linux, and then you set up a "Live CD" Linux distro that boots on an Intel Mac and runs it - the same CD, if inserted in Windows, can have an "Autorun.inf" that launches the installer in Windows. (Which will also launch it under Wine in Intel PC Linux...)


Any Mac developers in the house?

Post 3

toybox

Maybe you can try asking the question in http://www.idevgames.com/

'The Mac Game Developer Community'

smiley - coffee


Any Mac developers in the house?

Post 4

T.B. Falsename ACE: [stercus venio] I have learned from my mistakes, and feel I could repeat them exactly.

I'll give it a look, It's just that it requires some specialised dlls and I remembered the old Wordperfect 10 for Linux which I had and I seem to remember that using wine to port it to linux.


smiley - cheers


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