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Lens and Arik Are Dead* (Think Rosencrantz & Guildenstern, sort of... except I never read that one. sorry).
Thorn Started conversation Jan 2, 2007
It seems strange to me, looking back on what had started as an exercise in dark humor where I wound up drawing upon things I knew and had learned a little from comedy of manners on the side every now and again that the character I had made specifically for the purpose of slapping around with awkward situations and trying to specifically engineer events that made him more or less... almost squirm (with greater or lesser success. Mostly less), that it is still interesting to see in what ways the character I had came up with grows. It's sort of a self vis self relationship development, since he doesn't exactly stand at the point where he can say that he really 'knows' anybody. The evolution of my character twisting to a point where it turned from one character into two by the ill-advised (in fact counter-advised) development of a second character to try to at least briefly somewhat relate with the first one turned out to be elegant and awkward.
It would be a fitting end then for Ace Lens and his new friend to both be sucked out an airlock. It would turn back to one of the initial dark humor element I suppose. Death is a player in dark humor often enough, no?
There would still be room for growth though.
Perhaps if all goes poorly I can bind a separate set in serial.
I know, it's not very grateful to the rest of the Beta crew who helped me with some of the ins and the outs of how to play a complex and sophisticated sort of a space RPG that actually had a de-emphasis on fights and combat. It is strikingly different from other games in that. Sometimes fights are referred to. Occasionally, every now and then. But actual fisticuffs, brawling or shooting is actually kind of few and far between. The challenge then was aptly put. Instead of coming up with the toughest, most clever and trickiest fighter of a character that is an absolute killing machine and good at defeating X & X amount of enemy units in Y amount of time, come up with a character that is interesting, odd, convoluted enough to spark attention but not hog center stage. Or one with such personal problems either prefabricated ahead of time in design or that arise, so that people reading and playing as the other characters were certainly glad that theirs was not him, her (or possibly in a few rare cases, it).
I just wanted to say thank you everybody and well, if this is the end, I guess I get a Game Over.
But it was interesting. Thank you.
*Or perhaps that would be more accurately put as: "[...] Are So Dead."
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Lens and Arik Are Dead* (Think Rosencrantz & Guildenstern, sort of... except I never read that one. sorry).
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