A Conversation for The Flight Of Daedalus

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Post 21

Dizzy H. Muffin

Hmm ...

My normal persona is pretty phenomenal, you know. Nevertheless, let's see how I can adapt.

NAME: Yar Kramer
BIO: He has had some conflict with the Terranic forces. Something about a girl with powers. But he decided to join the hero group because he thought it would be fun. He also has the uncanny ability to wisecrack about anything other than death; he is psychologically incapable of killing a human being.
POWERS: He can sense when danger is about to hit him, usually far enough in advance to not get hit, as well as enhanced speed. He can't dodge a bullet that's actually fired at him, but he can stay ahead of a swiveling line of fire.

If you want more info, I'll supply it. By the way, can you have more than one (active) character?


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Post 22

I'm Still Thinking... Lord Of Hell.

That sounds cool, YK. Apollo, I don't know who might want to join in on this. Maybe Red Dog once he gets settled?


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Post 23

Mystrunner

Hmm... we already have a bullet dodger. If you can think of something else that would be fun still, try it out, but otherwise, keep it. And good idea on the "no killing" thing... should prove interesting?


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Post 24

Wargamer (The Wanderer)

Hmm... Someone who's got a bad history, and someone without a history... Weird.

Anyway, once it gets going, Marshal may have trouble with the others, who may percieve him as little more than a Merc.


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Post 25

Mystrunner

Merc won't be too bad; in fact, it won't be too hard to break off from the group at times. Remember, you're working together, but not forced to stay that way...


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Post 26

Wargamer (The Wanderer)


*Marshal cocks his pistol, bringing a round into the breech.*
[Marshal] Suits me. I'm here to earn my money, nothing more.

* = If "ooc" is Out Of Character, then IC is, obviously, In Character.


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Post 27

Dizzy H. Muffin

Okay, then let's stick with just a danger sense. And Yar will probably ICly tell a bit of his history if someone brings it up.


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Post 28

Wargamer (The Wanderer)


*Yar steps into his room. He claps his hands, but nothing happens. Great, the clapper's broken. He fumbles for the light, and looks in horror at the clapper. It's broken alright; someone shot it.*
[Marshal] I know you, Yar. I've got information about you, enough to send you away for a long time...
[Yar] Who are-
[Marshal] /I'm/ the one with the gun, Yar, I'll ask the questions. Why are you hear? Tell the truth, Yar. My trigger finger gets itchy if I'm lied to...


Like that you mean?


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Post 29

Mystrunner

More or less. Yeah, I think so.


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Post 30

Mystrunner

Oh, the link to the Heroes headquarters is on the R&R page, in the headers. If you're using Goo, use the Goo-freindly link at the bottom.


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Post 31

spook

smiley - footprints


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Post 32

Dizzy H. Muffin

Not /exactly/ what I had in mind, Wargamer, but something like that.


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Post 33

Dizzy H. Muffin

Oh, and I got to the HQ page, but there's no thread there.


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Post 34

Mystrunner

Create one, if you want. Things are going under your control, to start.


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Post 35

Dizzy H. Muffin

I'm not sure how, that's all.

Oh, and I forgot to mention that Yar has a bunch of crazy weapons that put people out of commission without killing them, such as pink bullets (which stun) and a Flash Ray (which emits a blinding light).


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Post 36

Wargamer (The Wanderer)

Re-usable Flash Bang? Nice.


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Post 37

Dizzy H. Muffin

Well, it's more of a really bright light.


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Post 38

Wargamer (The Wanderer)

So not as good as a Flash Bang...


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Post 39

Mystrunner

I'll start a thread, then. But you'll have to get your own drinks.


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Post 40

Dizzy H. Muffin

[Yar] Good idea.


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