Shadar Logoth
Created | Updated Nov 29, 2002
The Shadow's Waiting.
Once a prosporus city, Shadar Logoth collasped under the work of an evil councilor, spreading suspicion and hate throughout the city, until it effected everyone and everything. Then, one night, eveyone vanished. The stone towers sat silent. And the hate lived on...
Shadar Logoth is deadly to any who enter at night, and night prevails over all. The first danger is the curse of the city. Not a pebble isn't tainted with the evil and hate of the place, and carrying it more than a few days is fatal.
The second danger is Mashadar. Mashadar is like a living, almost sentient fog bank, which siphons the soul out of whatever it touches, killing instantly. It can't be killed, only driven away for a short while, and is attracted to large amounts of magic being used a once.
Last is the creatures that manage to still live in the ruined city. They are hideous, with scythe-like limbs and evil tempers. Not tough, but the stuff of nightmares.
This area is used by the Knights to battle, but here magic (Magik) is allowed.