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Warning:
1) This entry contains huge spoilers so if you do not want to see the complete walk through then do not look.

2) Secondly if you follow this guide exactly then you won’t hear all off the gags that the game contains.

3) Because I am not the best at spelling or grammar please be free to send replies to me on spelling corrections. As well as I might have not called objects the same as on the game e.g. a graveyard that should be called a cemetery

Act 1

The wooden sticks

Go out of the Unseen University and look around for the ‘travelling shop’. Inside you will see a woman talk to her until she lets you take stuff. Ask for the stuffed fish, flamingo and incense. Exit the shop and head for the shades. Hear look for the dead collector but there is no need to speak to him. Behind him is the mortuary which you need to enter. Inside there should be a woman on one of the slabs. On one wall there is some sort of a shelf. On it there should be a knife take this then leave. Next head to the harbour and cut the fish net with the knife that you have just found. Pick up the shark that has been left. Throw the stuffed fish into the water and wait for the pelican to land on the fish and then take it. You should now have: 1) A flamingo
2) A shark
3) A pelican

Next head to the Unseen University’s garden and swap these three things for the mallets with either the people (or orang-utans) there. I am sorry that I cannot remember who to swap the three things with. Hope fully you can work it out, if not I will find out for you. You should now have three wooden sticks.

4cc's of mouse blood

Go to the cinema and take a bag of corn from the dibbler. With this go to the trolls head and as for a drink for the barman. Mix togeather the corn and alcohol. Head back to the Unseen University garden and give the alcohol soaked corn to the cockerel. Rincewind should be able to catch it. Head back to the shades and go to the baggers. Take the bucket on the fire and feed it to the cockerel. Go back to thetrolls head and use the cockerel on the vampire. He should fly back to the cemetary. Talk to casunanda about his ladder. Go back to the mortuary and click on woman on the slab. Go back to caunanda and tell him about the witch. With his ladder go to Gimlets and sit at the table with the menu. Click on the menu and when Gimlet comes ask for a mouse burger. Head to the tomb in the Cemetery and use the ladder to climb up to the coffin. Take the 'fangs' and bite into the mouse that you got from gimlets. Put the fangs into the luggage and head to the high energy facility. Take the testtube near HEX and click this onto the fangs. It should fill up with blood and hey presto you have your mouse blood.

Dribbly Candles

Go to the Unseen University and give the clicky catalogue to the bee keeper. He should then run away leaving the hives deserted. Go back to the shades and form the trolls head get the matches that can be found on the bar. Again go to Gimlets and take the chillies that are on one of the tables. Exit Gimlets and head back in the direction of the trolls head BUT DON'T GO IN. Head past it and into Mrs Cakes shop. Go to the back of the shop and take the pettie coat off of the dummie. Now go to the garden and sprinkle the chillies on the rose plant. Wait until you see the close up of the bees sweating then light the incense with the matches. Put the pettie cote on Rincewind and wave the incense on the hive. Wait until the bees have gone and take the wax from the hive. Remove the pettie coat and go back to the 'traveling shop'. Click on the candles that are on the shelf. Next speek to the woman about candles. Give her the bees wax and let her mold it. You now have dribbley candles.

Glitter

Go back to the Unseen University high energy facility and get the blowers and the magnet. Next talk to the milkmaid at the cinema. When you have been through the whole cinversation go to the place where you can see the ghost there should be a hole in the ground which you should go down. Travel around until you can see the grate and use the bloers on this. Wait a bit and you have the glitter.

The vile smell.

Go to the garden and go past the so called maze. There should be an imp there and use the magnet on his boots/him. Now go back to the place with the ghose and pick up a stone that is on the ground. Use it on the ghost. Head back to the shades and visit mrs cakes shop. NOW YOU MUST DO THIS SECTION EXACTLY. Click on her and then do the sarcasm option. Next the question option, the one with the candle and then the on with the hand. She should talk normally and then click on the genie bottle. As kher about it and in eschange she will want ectoplasm. Go to the high energy facility and throw the stona ao the machine.












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