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Latest reply: May 23, 2005

Carbonum Armor (to be edited)

The first thing you have to know about Carbonum armor, is that just not anyone can make it. You have to have some Chemistry and Mechanical Engineering training to make it. Making this armor is relatively easy - getting the tools to do so is hard if you want the requirements on making the armor to be low enough. You can opt to either use a Screwdriver or a Mass Relocation Robot (Shape Hard Armor). The Screwdriver is a lot easier to find but the MRR requires a lot less skill. For lower quality armor, we can heartily recommend the screwdriver, but for higher quality levels (120+) the MRR beats the Screwdriver hands down.


Screwdriver
A general-purpose screwdriver that features a self-morphing head that allows it to be used for nearly any type of screw. Commonly used to recycle Nano Sensors found in Robot Parts.



To get the MRR, you have to find one of the more elusive items there is - the Programmed Photon Particle Emitter (Shape Hard Armor). Getting this item works the exact same way as for when you are getting the Programmed Photon Particle Emitter (Shape Soft Armor), as explained in the Bronto Hide Creation guide, so look for tips there. The Mass relocation Robot can be found in the General Tools and Bases booth.


A Programmed Photon Particle Emitter (Shape Hard Armor)
Quality level 60 A Mass Relocating Robot
This is a small, advanced industrial robot.




+ = With both these components, you can then produce a
Mass Relocating Robot (Shape Hard Armor)



The process takes exactly 2.5 times the QL of the MRR in Electrical Engineering, Nano Programming and Mechanical Engineering to achieve.

The good thing about Carbonum armor is that the parts to it doesnt have to be hunted down like the bronto hide - it can all be found in regular stores - Sheet of Curved Carbonum Plating (and yes, unfortunately this is rather expensive too, a full set of QL120 armor costed us about 1.3 million hard credits). You can obtain raw carbonum from your local Armor and Clothing Components store.


Sheet of Curved Carbonum Plating
Carbonum is light weight, has great strength and flexibility, but decays fast.
This sheet of the material is used in tradeskills.



After getting this, you have to buy something called a HSR - Sketch and Etch robot. This is a multiple-use robot you can use on the platings to sketch out what kind of armor you would want to make. There are six different robots - each for each part available in the Pharmacy and Chemistry Tools and Bases booth, so thats easy enough.


HSR - Sketch and Etch - Arms
- Used for Arms HSR - Sketch and Etch - Gloves
- Used for Gloves
HSR - Sketch and Etch - Boots
- Used for Boots HSR - Sketch and Etch - Helmet
- Used for Helmet
HSR - Sketch and Etch - Chestpiece
- Used for Chest HSR - Sketch and Etch - Legs
- Used for Legs



Use the appropriate HSR robot on the Sheet of Curved Carbonum Plating and you will end up with a etched pattern, like in this example, when we are making arms. Please do note that the description of the etched pattern for arms is hinting towards that one sheet of carbonum will make two sleeves - this is wrong, one sheet will always make just a single piece. This step requires 4.5 times the QL of the plates in Mechanical Engineering and Chemistry skills to accomplish.


+ = Etched Pattern for Carbonum Arms
This sheet of curved Carbonum plating has been etched with the patterns for all the 204 pieces needed to build two uni-size plate armor.



Combining the finalized Etched Patterns with the MRR:Shape Hard armor will create the final item - in this case, an armpiece armor. This takes 4.5 times the QL of the plates in Chemistry skill and 2.5 times the QL of the plates in both Electrical Engineering and Intelligence.


+ = Carbonum Plate Arms
Carbonum Plate offers excellent protection against chemical attacks and most other physical attacks.



The Screwdriver solution works pretty much in the same way, although the requirement are different, taking 6 times the QL of the plates in Mechanical Engineering skill and 5.5 times the QL of the plates in Electrical Engineering as well as the same 2.5 times the QL of the plates in Intelligence as with the MRR way of doing things.


+ = Carbonum Plate Arms
Carbonum Plate offers excellent protection against chemical attacks and most other physical attacks.



Fresh of the presses, straight out of the factory - just smell that carbonum, isn't that a wonderful smell - Carbonum Armor. You might have seen some people wandering around in this, particularly at lower levels, since its a very popular armor to equip ones "young un's" with.


Carbonum Plate Helmet Carbonum Plate Gloves
Carbonum Breastplate Carbonum Plate Arms
Carbonum Plate Legs Carbonum Plate Boots



Conclusion
The first thing about Carbonum that hits us, is the fact that its obviously geared towards classes using nano a lot. Doctors, Nanotechnicians, Engineers among others will appreciate this armor a lot, but there is a small hitch. Its based on Stamina and Agility. The Stamina requirement to wear a QL200 carbonum piece is 580, way above anything normal, which really makes it a pain to equip.


Carbonum Breastplate
Chemical AC: 1200
Cold AC: 1000
Energy AC: 500
Fire AC: 1000
Melee AC: 1200
Poison AC: 1000
Projectile AC: 1000
Radiation AC: 500
Max Nano: 160
NCU: 8
Nano Init: 8 Primus Armor
Chemical AC: 625
Cold AC: 875
Energy AC: 1000
Fire AC: 875
Melee AC: 1000
Poison AC: 875
Projectile AC: 1000
Radiation AC: 250



As I'm sure you can see, the Carbonum armor compare rather nicely. The exception of course, is the very very low amount of Energy damage it can sustain - which really makes little difference against the mobs on Rubi-Ka, but against other weaponry, especially the guns some soldiers and agents likes to walk around with, the last words that will slip out of your mouth when visiting MeetMeDere might well be "Why oh why did I leave my Flowertech out to dry today..." However - the interesting thing here indeed is the extras that Carbonum sports. Extra NCU space is never a bad thing, and the nanopool and small nanoinit it adds is rather nice too.

Discuss this Journal entry [1]

Latest reply: Oct 1, 2004

Basic Jobe Armor (to be edited)

If you havent noticed it yet, the NPC shopkeepers in the stores of Jobe do a lot more than just sell you nanoprograms - they're also the starting point in a very expensive "quest" indeed, one you will want to finish sooner or later if you're interested in getting the Faithful or Chosen armor. And of course you are.

You should be aware that getting the suit is an expensive task, so you might want to think about getting this later on if you are low on cash - however - you will want to get it, sooner or later.

The first thing you will need to do is to visit the Shadowlands in hunt for insignias. You need Shere and Enel insignias from the lands of Elysium as well as Ocra and Roch insignias from Scheol.


Insignia of Enel
This is the Insignia of Enel. Insignia of Ocra
This is the Insignia of Ocra.
Insignia of Shere
This is the Insignia of Shere.
Insignia of Roch
This is the Insignia of Roch.



For a full suit you might want to get yourself a backpack or two, because you will need a hefty amount of them, as you can see from the table below. You will need a total of 10 Insignias of Enel, 10 Insignias of Shere, 5 Insignias of Ocra and 5 Insignias of Roch and a wallet that holds 15 million credits, as you will see in a bit.


Jobe Suit Helmet
- Insignia of Enel
- Insignia of Shere
- Insignia of Ocra
- Insignia of Roch Jobe Suit Support System
- Insignia of Enel
- Insignia of Shere
- Insignia of Ocra
- Insignia of Roch
Jobe Suit Vest
- Insignia of Enel
- Insignia of Shere
- Insignia of Ocra
- Insignia of Roch Jobe Suit Shoulderpad
- Insignia of Enel
- Insignia of Shere
- Insignia of Ocra
- Insignia of Roch
Jobe Suit Pants
- Insignia of Enel
- Insignia of Shere
Jobe Suit Sleeves
- Insignia of Enel
- Insignia of Shere

Jobe Suit Boots
- Insignia of Enel
- Insignia of Shere
Jobe Suit Gloves
- Insignia of Enel
- Insignia of Shere




Apart from handing in the listed insignias, you will also need to give a small... donation to the shopkeeper of your profession. When we say small, what we mean is gigantic. In fact, each of the pieces that demands two insignias will set you back 1 million credits. The more advanced pieces will set you back 2 million, so better whip out that wallet.


Armor Class
Projectile AC 2520
Melee AC 2520
Energy AC 2520
Fire AC 2520
Cold AC 2520
Radiation AC 2520
Chemical AC 2520
Poison AC 2520

Effects
Nano Resist: 124

Requirements
Agility 300
Intelligence 300
Stamina 300



Final word
Well, its an expensive suit indeed. And not a very good one either - however - you will need it in order to get to the final stages and obtain the Chosen or Faithful versions of the armor. We recommend you start this quest once you are level 200 or higher and have access to the higher playfields in Shadowlands so that you can jump to the First and Second Tier versions of the armor straight away.

Discuss this Journal entry [1]

Latest reply: Oct 1, 2004

Arul Saba Bracelet

As mentioned, Arul Saba resides in the Jobe Market IPS-shop, so our quest for the elusive Arul Saba bracelets starts there. Before you head there it might be a good idea to make sure you have truckloads of money and a tradeskiller worth his weight in gold handy, since the bracelets can be quite iffy to put together.

If you should need reminding of parts of the process, it's described in a book that Arul Saba sells as well, so getting that one might prevent some scratching of your head. Just look at Twicer, he's gone bald from all the headscratching.


Book: How To Make An Arul Saba Bracelet
How To Make An Arul Saba Bracelet
By Arul Saba
This book will give you details on how to make one of my famous bracelets.



Once you've picked up the book, there are some other bits and pieces that you might want to get hold of. Arul Saba has been kind enough to supply most of these so you won't have to run back and forth to various shops in order to get them all. First lets take a look at the ingredients of the recipe.


Robot Junk
- As many as the amount of gems you intend to place Personal Furnace
- As many as the amount of gems you intend to place + 1
Nano Circuitry Wire
- Twice as many as the amount of gems you intend to place Small Silver Ingot
- As many as the amount of gems you intend to place +1



You can obtain the Nano Circuitry Wire and the Personal Furnaces from Arul Saba himself, so those are easy enough. As for the Silver Ingots and Robot Junk, you will need to obtain these from hunting. One of the best places to get high Robot Junk is around the small outpost known as Lush Resort, where there are more slayerdroids than you can shake a stick at. As for the Silver Ingots, these are loot in missions and on regular mobs - however, its important to note that only Small Silver Ingots from Rubi-Ka will work. The Shadowlands versions of the Ingots will not be meltable. It's also possible to melt down various other objects in order to create the Silver Ingots - please read our guide about Making Jewelry to find out which ones can be melted down.

Next we need a few other bits and bobs.


Screwdriver
Wire Drawing Machine




By now you should be familiar with the mechanics best friend - the Screwdriver. You will also need a Wire Drawing Machine. Arul Saba will not sell these items, so you might want to visit a hardware store that does. All of these tools are available from the Tools for Electrical and Mechanical Engineering booth.


Balance Adjuster - Left
Balance Adjuster - Right




Balance Adjusters allows you to pick if you want the bracer to fit your left or your right wrist. Arul Saba sells these as well, so get the appropriate one.

There, now all we need is a blueprint for the bracelet..


Bracelet Blueprints
- For one gem Bracelet Blueprints
- For four gems
Bracelet Blueprints
- For two gems Bracelet Blueprints
- For five gems
Bracelet Blueprints
- For three gems



The Blueprints of the Bracers you want can grow quite expensive - the Five-gemmed one costs you over 20 million and will make your tradeskilling friends scream in agony as they try to get them together. In this guide we took the middleroad between bonuses given by the bracelet and the amount of pain we were willing to subject our engineer to, and did the Bracelet for three gems. Keep in mind that the Bracelet limits the amount of gems being put into it. It won't be possible to upgrade the Bracelet for one gem to a two-gem-bracelet later on.

Now we have all the base parts for our bracelet! What we need to do now is to decide what sort of bracelet we want, and then find the appropriate gems for them. In total there are five kinds of gems, the Arbiter, Monarch, Emperor, Stellar and Galactic gems. You can find these on the bosses of the dynamic dungeons in Shadowlands - the endboss of each dungeon will often enough carry a small supply of these.


Gem Type
Arbiter Gem
Monarch Gem
Emperor Gem
Stellar Gem
Galactic Gem Quality
QL 80
QL 110
QL 130
QL 165
QL 200 Dungeon locations
Scheol
Adonis
Penumbra
Inferno
Pandamonium



In Nascence and Elysium, bosses will drop the gems, however, these gems can only be fitted into a one-gem-bracer, so if you intend to build a better one, start in Scheol for your gemhunting trip.

Below you can see the looks of the Arbiter gems for each kind of bracelet there is, as well as the various bonuses they give to the wearer. The most popular one is definately the Eternal Juggernaut set, which at 5 gems gives you a mighty +720 HP boost, very welcome for weak little nanomages. The reflect damage of each is only for the fivegem versions of the bracelet.s


Arbiter Gem of Burning Plasma
- Energy Damage
- Small HP boost
- Reflect Energy Damage Arbiter Gem of the Searing Desert
- Fire Damage
- Small HP boost
- Reflect Fire Damage
Arbiter Gem of Corroded Glory
- Chemical Damage
- Small HP boost
- Reflect Chemical Damage Arbiter Gem of the Eternal Juggernaut
- Huge HP boost
Arbiter Gem of the Frozen Tundra
- Cold Damage
- Small HP boost
- Reflect Cold Damage Arbiter Gem of the Bruised Brawler
- Melee Damage
- Small HP boost
- Reflect Melee Damage
Arbiter Gem of the Infinite Moebius
- Huge Nanopool boost
- Nanoresist
- Small HP boost Arbiter Gem of the Silent Killer
- Poison Damage
- Small HP boost
- Reflect Poison Damage
Arbiter Gem of the Jagged Landscape
- Projectile Damage
- Small HP boost
- Reflect Projectile Damage Arbiter Gem of the Rainbow-hued Sky
- Radiation Damage
- Small HP boost
- Reflect Radiation Damage



Once you think you've bled enough for the Gems, and you've gotten the ones you need, its finally time to put it all together. It is a process that might take some time to go through but it'll be worth it in the end, trust us.

The first thing you need to do is balance the blueprint for your left or your right wrist. Use the Balance Adjuster on the Blueprint and you will end up with a Balanced Bracelet Blueprint.


+ = Balanced Bracelet Blueprints
This is the basic structure of one of Arul Saba’s bracelets, around which you can construct the form of the bracelet.




This step requires you to have at least 3 times the QL of the Bracelet in your Mechanical Engineering skill, and 3.2 times the QL in your Electrical engineering skills to accomplish.

With our Balanced Bracelet prepared its now time to work the Robot Junk and the Silver. Lets start with the Robot Junk. Use the Screwdriver on the Robot Junk in order to produce a Nano sensor.


+ = Nano Sensor




Thankfully enough, this takes no skill whatsoever to accomplish.

After making the Nano Sensor, combine it with your Nano Circuitry Wire, and you will get an Interfaced Nano Sensor.


+ = Interfaced Nano Sensor




This step takes some Electrical Engineering skill to accomplish. Next, lets work on the silver a bit before we combine the items. Pick up the Silver Ingots and put them one by one into a Personal Furnace.


+ = Liquid Silver




This step takes 3.4 times the QL of the ingot in Mechanical Engineering skills to achieve, and will land you with a bunch of liquid silver. Now - you should have an amount of liquid silver equal to the number of gems you have planned for the bracelet, plus one more. Its important that you do tuck this one away for later and not turn it into Silver Filigree Wire like we are about to do with the other ones.


+ = Silver Filigree Wire




Using the Wire Drawing Machine on the Liquid Silver, we spin it into Silver Filigree Wire. This step of preparation takes 4.8 times the QL of the Liquid Silver in your Mechanical Engineering skills.

The last step in fixing our Filigree Wire is to combine the Silver Filigree Wire with the Nano Circuitry Wire in order to create the Silver Nano Circuitry Filigree Wire we need for the bracelet.


+ = Silver Nano Circuitry Filigree Wire
Silver Filigree Wire and Nano Circuitry Wire have been
woven together to create this wire. The only known use for this type of wire is in the construction of Arul Saba
bracelets.



Again, this takes a certain amount of Electrical Engineering and Mechanical Engineering to accomplish. Now we need to combine the Silver Nano Circuitry Filigree Wire with the Nano Sensor in order to create ourselves a Bracelet Circuitry.


+ = Bracelet Circuitry
This is a section of circuitry containing a nano sensor that
is used in the construction of Arul Saba bracelets. It needs to be attached to a Balanced Bracelet Blueprint.




Again, Electrical Engineering and Mechanical Engineering is required for the process to be completed successfully. The next part in the process is simply adding the Bracelet Circuitries to the Balanced Blueprint, and you will get yourself a Bracelet capable of accepting the gems that we hoarded from the Shadowlands bosses earlier.


+ = Bracelet of Arul Saba
A bracelet of Arul Saba is a marvellous fusion of advanced engineering and art. Wrought from silver and honeycombed with nano circuitry




The bracelet is now ready to get coated in silver and able to receive the gems., so first, get out your silver that you put away earlier, and we'll get to work..


+ = Bracelet of Arul Saba





Once you have coated the Bracelet with the silver, you will end up with a completed Arul Saba Bracelet, and its now almost time to do the Happydance. That is, after we put those gems of ours into it.

You will need to insert the gems in the correct order (Arbiter, Monarch, Emperor, Stellar, Galactic). The requirements for inserting the gems tend to skyrocket at later stages and it might be a good idea to have a few aspirins for your engineer close at hand. Making a complete five-gem-bracelet will require you to have obnoxious amounts of Electrical and Mechanical Engineering which will be attainable once the engineer reaches a level of approximately 219 or 220.


+ = Bracelet of Arul Saba
- Arbiter Gem of the Eternal Juggernaut
- Monarch Gem of the Eternal Juggernaut
- Emperor Gem of the Eternal Juggernaut




Phew.. all done now and you can let go of your engineer-friends arm.. unless you want another one made. Depending on the amount of gems you've put into the Bracer, it will now give you quite a nice boost to your combat capabilities. If you want to see the effects of all the various bracelets in action before you start pondering which one to get, we recommend that you visit AODB and check out their equipment-configurator, since the bracelets are all listed in there.

Discuss this Journal entry [1]

Latest reply: Oct 1, 2004


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