A Conversation for Roguelike games

Peer Review: A2089235 - Roguelike games

Post 1

Ekaterin

Entry: Roguelike games - A2089235
Author: Ekaterin - U239615

This is an attempt to get some information about roguelike games into the Edited Guide. If anyone can supply information on popular roguelikes I've omitted (such as Crawl), or the origin of various "optional" features (which roguelike introduced pets or companions?), that would be very helpful.
Ekaterin.


A2089235 - Roguelike games

Post 2

Geggs

Glad you've gone ahead and put this in PR, Ekaterin!

You know what I said on the thead at Challenge h2g2, so I'll just clarify here. The link to the ADOM entry can stay, as you've submitted that to PR as well. As for the links to the Nethack and Angband entries, they will have to be removed, unless:
1) You could try to persuade Bagpuss to put their Nethack entry in PR. It might work. Worth a try at least, I think.
2) Zarthas, who wrote the entry on Angband, left half way through 2001. So that could be considered an abandoned entry. So you could just copy it. Slightly cheating, I know, so you might not want to consider it. Just a thought.


Geggs


A2089235 - Roguelike games

Post 3

Pimms

I've removed my name from the list of researchers Ekaterin. I don't think I've done anything to warrant being credited. I prefer to limit my credits to those entries where my contribution is more significant than a comment in a thread, and since I've admitted I know nothing about the subject there's no justification for me being listed.

Pimms (I like the entry on Character Alignment though, and may comment there)smiley - winkeye


A2089235 - Roguelike games

Post 4

Ekaterin

I've left a message for Bagpuss asking whether he'd be willing to put his Nethack entry in PR. The Angband entry was put in the Writing Workshop by Jack, who then apparently abandoned it, and I've left a message for him asking whether he'd mind if I took it over. (Although as I mentioned, I'm not sure whether I have enough Angband knowledge to bring it up to Edited Guide standards.)

Pimms, I added you to the researcher list because you suggested (by implication) that I should mention that roguelikes were freely downloadable from the Internet, but I'll leave you out if you prefer.
Ekaterin.


A2089235 - Roguelike games

Post 5

Pimms

Thanks, but you ought not to be too free with researcher credits - it dilutes the effort you've put into creating the entry in the first place smiley - ok.

Many researchers who comment in PR are happy just to help improve an entry or clarify the points it makes. Generally the most helpful I get is pointing out typos smiley - winkeye

If I'd provided significant content you were unaware of in creating the entry then I'd be happy to receive the kudos, but suggesting a minor oversight, nah!

smiley - ta anyway

Pimms smiley - mistletoe


A2089235 - Roguelike games

Post 6

Bagpuss

Hi Ekaterin, I got your message. I'm a little loth to enter my article in Peer Review because it's quite out-of-date now. Plus I'd have to spend time changing stuff that people point out etc. I have no objection if you want to pinch bits from it to form your own Nethack article, though (and even if I did object, the house rules say you'd be allowed to anyway).

As for your article, this might just be my personal taste, but I'd prefer to see an introduction explaining what roguelikes are before launching into their history. In other words, move the first paragraph to a bit later; it might work if you put it just before the family tree.

At the rist of making the article unwieldly long, you could mention a few more characteristics of roguelikes:
* Turn-based (okay, you do mention that in passing),
* Mostly based on myth, Tolkien and Dungeons & Dragons, though not necessarily in that order,
* Use the entire keyboard for commands and just about every symbol you can get represents something,
* Stats - strength, HP, experience (gained by hacking monsters), etc,
* Some games have surface maps to move around, which are usually set, not randomly generated.

Hope this is helpful.


A2089235 - Roguelike games

Post 7

Bagpuss

Oh, just so I don't sound all negative, I should point out that I like what you have written.


A2089235 - Roguelike games

Post 8

Ekaterin

I've updated my article to include your points, and put a bit more emphasis on turn-based, since that is one of the most salient features of roguelikes.

I'll be writing my own article on Nethack, but I rather liked yours - I thought it did well at capturing the "feel" of all the nifty little features and the way that "The DevTeam Thinks of Everything".


A2089235 - Roguelike games

Post 9

Ekaterin

I have now expanded Bagpuss's Nethack article, submitted the expanded version to PR, and changed the Nethack link in the "Roguelike games" article to point at the new version. Real life permitting, I hope to write a separate article on Slash'EM at some point, which is why I took the Slash'EM info out of the Nethack article.

As for Angband, I'm still hoping that an experienced Angband player will take over the task of writing an article about it. If they haven't by the time I've written the Slash'EM article, then I'll see what I can do.
Ekaterin.


A2089235 - Roguelike games

Post 10

Bagpuss

smiley - run


A2089235 - Roguelike games

Post 11

Ekaterin

SLASH'EM article now submitted smiley - ok Now does any Angband expert out there want to write a high-quality Angband article? smiley - grovel
Ekaterin.


A2089235 - Roguelike games

Post 12

Ekaterin

Angband article now written and submitted. I have now written about all the roguelikes that I've actually played. Does anyone feel able to write about the following two important roguelikes?

Rogue - not very popular now, but the ancestor of them all.
Dungeon Crawl - seems to be by far the most discussed game on the newsgroup rec.games.roguelike.misc.
Ekaterin.


A2089235 - Roguelike games

Post 13

Bagpuss

Blimey, you've been busy. I should have a look at those.


A2089235 - Roguelike games

Post 14

Cyzaki

Could you mention why they're called roguelikes?

smiley - panda


A2089235 - Roguelike games

Post 15

Ekaterin

I already mentioned it in the section on their history and genealogy (they are called after the original Rogue), but I added a note to that effect at the beginning as well.
Ekaterin.


A2089235 - Roguelike games

Post 16

Bagpuss

This seems a very good introduction to the genre to me. I think you should mention the fact you're generally in a dungeon and highlight the importance of finding items, especially magical ones. Of course, you don't want to be too specific because things vary from game to game, but those are pretty general, right?

You could also give more of an introduction to your genealogy, saying it's of the most popular roguelikes (should Crawl be there, by the way?). By the way, there's an insanely comprehensive family tree here:

http://www.mo.himolde.nsmiley - musicalnoteknan/roguelike/#history

Are the online roguelikes still multiplayer?


A2089235 - Roguelike games

Post 17

Ekaterin

I've added a couple of sentences about how you build up your character by gaining XP and also by collecting items. I already say in the first sentence that roguelikes are "dungeon-crawling" games - isn't that the same thing as saying that you are generally in a dungeon?

I've added Crawl, although I'm not sure when it was written - one web page said 1995 and another said 1997.

The online roguelikes that I mention are multiplayer. It is also possible to play NetHack online, which gives you the chance of finding other people's bones files. However, as far as I know bones files only exist in NetHack and variants, so I didn't mention that mode of interaction between players.
Ekaterin.


A2089235 - Roguelike games

Post 18

Z

Hi, I'm just going to go through your entries one by one, and indulge in a bit of nitpicking. I do hope that you don't mind *hides from smiley - tomato or *

This is a well written entry, and provides a good introduction to the topic, and held my intrest despite my lack of knowledge on the topic.

The only thing I could find to pick was that it's house style to use single quotes not double quotes, smiley - sorry

It's a good entry, - Good work smiley - biggrin


A2089235 - Roguelike games

Post 19

Ekaterin

Don't worry Z, I'm not going to flame you. I'd far rather have my articles nitpicked than ignored.

I should have known about using single quotes (from the changes made to my Bujold article), and I've corrected the quote marks in this article. I'll go through my other articles sorting the quotes out today if I have time.
Ekaterin.


A2089235 - Roguelike games

Post 20

Ekaterin

I have now cleared out the double quotes from all of my articles. smiley - ok


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Peer Review: A2089235 - Roguelike games

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