A Conversation for Mental Meanderings

Never ending story game

Post 81

Flake99


Which was why he had chosen a green flannel to travel the lenght of the Universe on.


Never ending story game

Post 82

Laura

Oddy was VERY imaginative. However, landing on X2's nose had perhaps not been the best decision to make.


Never ending story game

Post 83

Darkwin - the critical morass from terrarium

Another reason was that he felt like a shark on it. It was this hypersimulation of some kind only he could figure out. But it was there. He picked up a phone and dialed 42 (lol smiley - smiley), aiming to contact HQ for summarized report. Instead,


Never ending story game

Post 84

Flake99


...he had grabbed the daffodil from David (X2's straw hat) and jumped into the safety of some nearby cables.


Never ending story game

Post 85

Darkwin - the critical morass from terrarium

Changes: TIA smiley - smiley
A reason was that it felt like a shark on his nose....
... some kind only it could...
Oddy picked up the phone...

(sorry for the confusion) smiley - smiley


Never ending story game

Post 86

Laura

he unknowingly phoned a pizza delivery company, and the message was recorded by a secret government department.


Never ending story game

Post 87

Laura

er, we have a bit of a simulpost problem here smiley - smiley. I like the dafodil one, could bring the phonecall in later perhaps. Or previously.


Never ending story game

Post 88

Flake99


[nah, delete the daffodil one.]


Never ending story game

Post 89

Laura

(could use the dafodil to bring the story back to the present moment once we've explained how Oddy had ended up in the room and why X2 had left the flannel there I suppose)


Never ending story game

Post 90

Flake99


(follow your heart, and be free)


Never ending story game

Post 91

Darkwin - the critical morass from terrarium

also, sorry for the confusion and all... this always happens. It's this improbability thing surrounding me LOL smiley - smiley


Never ending story game

Post 92

Laura

(ok then smiley - winkeye) The department couldn't understand a word of the conversation, but were able to trace the caller to the West Laboritory of their genetic engineering project.


Never ending story game

Post 93

Flake99


Oddy looked around. He was in a cage, with a human and a chimp. Hmm. Within seconds he had chewed his way through the bars and was off, running down the corridors. He knew he should have come here. In all of the confusion, he had forgotten his flannel.


Never ending story game

Post 94

Flake99


(sorry 'shouldn't' is what i meant)


Never ending story game

Post 95

Laura

The chimp picked the flannel of its face and looked enquiringly at it's companion.


Never ending story game

Post 96

Flake99


"What was all that about?" asked Raymond. "Not too sure, old chum" replied X2, "but as the cage is open, shall we escape?"


Never ending story game

Post 97

Laura

"I'm game", Raymond replied as he picked up chimp and flannel and made for the exit.


Never ending story game

Post 98

Darkwin - the critical morass from terrarium

Their visions (once thought to be peripheral) was now arguably pathetic. Something happened somewhere, and that something affected the vision, that's right - the ones that once was thought to be peripheral.


Never ending story game

Post 99

Flake99


The pair were on the run for 24 minutes before the lab got bored of looking for them and went to the pub. Unfortunately, that was exactly where Raymond and X2 had chosen to hide...


Never ending story game

Post 100

Darkwin - the critical morass from terrarium

But fortunately enough, they were hidden.


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