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Subject: Subbing Guild Wars
Posted Mar 13, 2012 by
Gnomon: ciabatta and mortadella
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Ah, I see, by "ranged combat" you mean "long range combat".

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Subject: Subbing Guild Wars
Posted Mar 13, 2012 by
Tavaron da Quirm - Arts Editor
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Yes, it's called 'ranged combat' and 'melee combat' in computer games. I don't think anyone would say 'long range combat'.smiley

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Subject: Subbing Guild Wars
Posted Mar 13, 2012 by
Gnomon: ciabatta and mortadella
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A strange use of language, because melee combat is short-range. There's no such word as "ranged" in normal English.

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Subject: Subbing Guild Wars
Posted Mar 13, 2012 by
Tavaron da Quirm - Arts Editor
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I wouldn't expect anything a gamer says to be normal English. winkeye Nobody would call melee and ranged sort-range and long-range. Short-range and long-range would probably rather be a range of a few meters opposed to a range of something like 20 or 30 or more meters.

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Subject: Subbing Guild Wars
Posted Mar 13, 2012 by
Gnomon: ciabatta and mortadella
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Melee is "close combat". But what phrase can I use to describe "ranged combat?

Another question:

"The Guardian can use three virtues that provide a passive benefit for them and, if chosen, a smaller benefit for their team. These virtues periodically provide either a blocking effect, attacks causing burning condition, or a better health regeneration."

I'm puzzled by the second sentence here. Is it describing the three virtues?

Virtue A: a blocking effect
Virtue B: attacks causing burning condition
Virtue C: a better health regeneration

If so, I'll remove the word "either" because "either" means there are only two things. Virtue B doesn't sound like a passive benefit.

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Subject: Subbing Guild Wars
Posted Mar 13, 2012 by
Tavaron da Quirm - Arts Editor
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Ranged combat is everything that does not require you to stand right next to your enemy. It enables you to keep a certain distance between you and them.


Oh, 'either' means only two things? I didn't know. And yes, you are right about the three virtues and the burning condition is passive because you don't have to push a button to activate it, the virtue just does it on itself.

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Subject: Subbing Guild Wars
Posted Mar 14, 2012 by
Tavaron da Quirm - Arts Editor
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Really good timing for the Entries, the pre-release sales for Guild Wars 2 will start 10th April. Although they still didn't tell a release date.laugh

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Subject: Subbing Guild Wars
Posted Mar 14, 2012 by
Gnomon: ciabatta and mortadella
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I'd say there's another day's work in finishing them off. But have we got pictures?

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Subject: Subbing Guild Wars
Posted Mar 14, 2012 by
Tavaron da Quirm - Arts Editor
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we have pictures but I had to remind Happy Nerd[Personal details removed by Moderator] to ask for permission to use them, I think we are fine to use them at the moment because they allow all use that is not for profit and is credited but for the future we really need that permission

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Subject: Subbing Guild Wars
Posted Mar 16, 2012 by
Gnomon: ciabatta and mortadella
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1. I still want to know how an addition to the game "Eye of the North" could be released on Wintersday, when that day exists only in the game.

2. In Guild Wars 2, what you mean by "environmental weapons"?

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Subject: Subbing Guild Wars
Posted Mar 16, 2012 by
Tavaron da Quirm - Arts Editor
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1.
Wintersday is an event that happens every year at Christmas/winter solstice/New Year and (for the other side of the globe) middle of summer. So when something is released on Wintersday it means usually at Christmas, because Christmas is the main event. It's just not called Christmas or solstice or New Year, it's calles Wintersday.

What difference does it make that the name only exists in the game? Sorry, I don't understand what you don'T understand.

2. got to read in which context I used that term
Generally it's something that you don't carry around with your character but is part of the game environment. This can be a trebuchet for instanze or a cannon.

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Subject: Subbing Guild Wars
Posted Mar 16, 2012 by
Gnomon: ciabatta and mortadella
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So Wintersday in the game is a festival similar to Christmas or New Year in the real world. But in the real world, they released a new version of the game on Wintersday. Which day did they use?

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Subject: Subbing Guild Wars
Posted Mar 16, 2012 by
Tavaron da Quirm - Arts Editor
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In the real world they realeased that part of the game at the time when the Wintersday celebrations happened in Guild Wars. These celebrations go for 2 or 3 weeks, it's not only one day. I think they start at about rl solistice and go on until a few days after rl New Year.

I guess if you want just write something like 'it was released at Christmas...' or close to Christmas or around Christmas? Not sure what is the correct English here.

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Subject: Subbing Guild Wars
Posted Mar 16, 2012 by
Gnomon: ciabatta and mortadella
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OK.

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Subject: Subbing Guild Wars
Posted Mar 19, 2012 by
Gnomon: ciabatta and mortadella
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Continuing to edit Guild Wars 2 at A87734569.

"All fights also scale with the number of players participating in the event."

-- do you mean the number of enemies is automatically adjusted to match the number of players participating?

"The progress of the personal story is mirrored in a home instance of every character, which is an instanced part of the character's home town."

-- I'm sorry, I've no idea what this means. Can you explain?

"Part of both systems" -- I don't know which two systems you are talking about here.


Nearly finished now!

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Subject: Subbing Guild Wars
Posted Mar 19, 2012 by
Gnomon: ciabatta and mortadella
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In fact, other than those three sentences in the previous post, I'm finished!

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Subject: Subbing Guild Wars
Posted Mar 19, 2012 by
Tavaron da Quirm - Arts Editor
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Not necessarily match the number of players but more players means more enemies, yes.

Every character has a home town depending on the race of the character they play. In the home town every player has an instanced (I already explained that word) part that reflects the players progress and choices in the game. This means by entering this part of the town every player sees something different, it's like the Hall of Monuments in Eye of the North, just on a bigger scale. The players can take friends with them to their own home instance but other than that the look is really always different for every player. People in the town could for instance put up a statue of the player character if the player did something great or maybe there are people in the home instance who the player met on their travels through the world.


Sorry, could you tell me where I wrote this about the systems?

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Subject: Subbing Guild Wars
Posted Mar 19, 2012 by
Gnomon: ciabatta and mortadella
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If you use Control-F you can find it, rather than me describing it.


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Subject: Subbing Guild Wars
Posted Mar 19, 2012 by
Gnomon: ciabatta and mortadella
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It's in the Player vs Environment section.


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Subject: Subbing Guild Wars
Posted Mar 20, 2012 by
Tavaron da Quirm - Arts Editor
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I just saw that I wrote ArenaNet as two separate words instead of one in the last sentence of the first paragraph in 'Player versus Environment'. Could you please correct that? smiley

The two systems are exploring the world and the personal story. I guess 'systems' was the wrong word.

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